Struct nphysics3d::joint::FixedConstraint[][src]

pub struct FixedConstraint<N: Real> { /* fields omitted */ }

A constraint that removes all degrees of freedom between two body parts.


impl<N: Real> FixedConstraint<N>

Create a fixed constraint between two body parts.

This will ensure the frames joint_to_b1 and joint_to_b2 attached to the body parts b1 adn b2 respectively always coincide.

Changes the frame attached to the first body part.

Changes the frame attached to the second body part.

Trait Implementations

impl<N: Real> JointConstraint<N> for FixedConstraint<N>

The maximum number of velocity constraints generated by this joint.

The two body parts affected by this joint.

Initialize and retrieve all the constraints appied to the bodies attached to this joint.

Called after velocity constraint resolution, allows the joint to keep a cache of impulses generated for each constraint.

Return true if the constraint is active. Read more

impl<N: Real> NonlinearConstraintGenerator<N> for FixedConstraint<N>

Maximum of non-linear position constraint this generater needs to output.

Generate the i-th position constraint of this generator.

Auto Trait Implementations

impl<N> Send for FixedConstraint<N> where
    N: Scalar

impl<N> Sync for FixedConstraint<N> where
    N: Scalar