[][src]Enum nphysics3d::object::BodyStatus

pub enum BodyStatus {
    Disabled,
    Static,
    Dynamic,
    Kinematic,
}

The status of a body.

Variants

The body is disabled and ignored by the physics engine.

The body is static and thus cannot move.

The body is dynamic and thus can move and is subject to forces.

The body is kinematic so its velocity is controlled by the user and it is not affected by forces and constraints.

Trait Implementations

impl Copy for BodyStatus
[src]

impl Clone for BodyStatus
[src]

Performs copy-assignment from source. Read more

impl Eq for BodyStatus
[src]

impl PartialEq<BodyStatus> for BodyStatus
[src]

This method tests for !=.

impl Hash for BodyStatus
[src]

Feeds a slice of this type into the given [Hasher]. Read more

impl Debug for BodyStatus
[src]

Auto Trait Implementations

impl Send for BodyStatus

impl Sync for BodyStatus

Blanket Implementations

impl<T> From for T
[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

impl<T, U> TryFrom for T where
    T: From<U>, 
[src]

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 

impl<T> Scalar for T where
    T: Copy + PartialEq<T> + Any + Debug
[src]

Tests if Self the same as the type T Read more

impl<T> Same for T

Should always be Self

impl<Q, K> Equivalent for Q where
    K: Borrow<Q> + ?Sized,
    Q: Eq + ?Sized
[src]