[][src]Struct nphysics3d::object::MultibodyDesc

pub struct MultibodyDesc<N: RealField> { /* fields omitted */ }

A multibody builder.

Methods

impl<N: RealField> MultibodyDesc<N>[src]

pub fn new<J: Joint<N>>(joint: J) -> Self[src]

Initialize a multibody builder with one link with one joint.

pub fn add_child<J: Joint<N>>(&mut self, joint: J) -> &mut MultibodyDesc<N>[src]

Add a children link to the multibody link represented by self.

pub fn set_joint<J: Joint<N>>(&mut self, joint: J) -> &mut Self[src]

Sets the joint of this multibody builder.

pub fn angular_inertia(self, angular_inertia: Matrix3<N>) -> Self[src]

pub fn set_angular_inertia(&mut self, angular_inertia: Matrix3<N>) -> &mut Self[src]

pub fn mass(self, mass: N) -> Self[src]

pub fn set_mass(&mut self, mass: N) -> &mut Self[src]

pub fn name(self, name: String) -> Self[src]

pub fn set_name(&mut self, name: String) -> &mut Self[src]

pub fn parent_shift(self, parent_shift: Vector<N>) -> Self[src]

pub fn set_parent_shift(&mut self, parent_shift: Vector<N>) -> &mut Self[src]

pub fn body_shift(self, body_shift: Vector<N>) -> Self[src]

pub fn set_body_shift(&mut self, body_shift: Vector<N>) -> &mut Self[src]

pub fn velocity(self, velocity: Velocity<N>) -> Self[src]

pub fn set_velocity(&mut self, velocity: Velocity<N>) -> &mut Self[src]

pub fn local_inertia(self, local_inertia: Inertia<N>) -> Self[src]

pub fn set_local_inertia(&mut self, local_inertia: Inertia<N>) -> &mut Self[src]

pub fn local_center_of_mass(self, local_center_of_mass: Point<N>) -> Self[src]

pub fn set_local_center_of_mass(
    &mut self,
    local_center_of_mass: Point<N>
) -> &mut Self
[src]

pub fn get_angular_inertia(&self) -> &Matrix3<N>[src]

pub fn get_mass(&self) -> N[src]

pub fn get_name(&self) -> &str[src]

pub fn get_parent_shift(&self) -> &Vector<N>[src]

pub fn get_body_shift(&self) -> &Vector<N>[src]

pub fn get_velocity(&self) -> &Velocity<N>[src]

pub fn get_local_inertia(&self) -> &Inertia<N>[src]

pub fn get_local_center_of_mass(&self) -> &Point<N>[src]

pub fn build(&self) -> Multibody<N>[src]

Build the multibody described by this factory.

pub fn build_with_parent<'m>(
    &self,
    multibody: &'m mut Multibody<N>,
    parent_id: usize
) -> &'m mut MultibodyLink<N>
[src]

Build the multibody links described by this factory and attach them to the parent_id-th link of the given multibody.

Auto Trait Implementations

impl<N> Send for MultibodyDesc<N> where
    N: Scalar

impl<N> Unpin for MultibodyDesc<N> where
    N: Scalar + Unpin

impl<N> Sync for MultibodyDesc<N> where
    N: Scalar

impl<N> !RefUnwindSafe for MultibodyDesc<N>

impl<N> !UnwindSafe for MultibodyDesc<N>

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Downcast for T where
    T: Any

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>,